A company is looking for a Mid to Senior Level Contract Environment Artist.
Key Responsibilities
Build high definition, game ready models, materials, and world geometry
Collaborate with the Art Director and team to ensure high-quality art assets
Integrate outsourced assets into in-engine environments and support R&D efforts
Required Qualifications
4+ years of experience as an Environment Artist or relevant experience
Expertise in asset creation, level layout, and physically-based rendering workflows
Proficiency in 3D modeling software, such as Maya, and Substance Designer/Painter
Familiarity with game development engines like Unreal or Unity
A degree or diploma in fine arts, digital art, or computer graphics is a plus